When a part keeps falling off a model you’re trying to animate

So I’ve been working with NPCs to try and introduce some enemies to the new Battle Farm. I started with some existing models since I am brand new to moving NPCs around and wanted to see some scripting examples. I downloaded this one which does almost exactly what I wanted it to do (I will modify but it’s a great start for what I need).

The only problem was: when I started the game the Zombie’s head would fall off! I knew I couldn’t anchor it or the Zombie would be stuck.

Turns out what I needed was MakeJoints(). In this case all I needed to do was add it to the zombie load script like so:

script.Parent:MakeJoints()

Done and done!

 

 

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